Client
Init & login¶
To prevent additional requests to steam
when logging in we can pass all known data to init method.
from aiosteampy import SteamClient, Currency
client = SteamClient(
"username",
"password",
112233, # steam id(64) or account id(32)
shared_secret="shared secret",
identity_secret="identity secret",
api_key="api key",
trade_token="trade token",
wallet_currency=Currency.UAH,
wallet_country="UA",
)
await client.login()
Api key registration
If steam account does obtain api key
, it will be automatically registered on
https://github.com/somespecialone/aiosteampy
during data initialization.
client.login
args and data fetching
You can bypass this if pass init_data=False
. But keep in mind - methods which requires missed data will throw errors.
Addition to args above, there is:
lang
- language of requests data. Do not recommend to change this until you know what you're doing.tz_offset
- just time zone offset that will be set to cookie.session
- aiohttp.ClientSession.
Session
If you create session
by yourself - raise_for_status
must be True
,
ClientSession(..., raise_for_status=True)
. If not, errors will be not handled right and this will cause strange
behavior.
Public methods client¶
Have methods that doesn't require authentication. Docs here
from aiosteampy import SteamPublicClient
client = SteamPublicClient()
histogram = await client.fetch_item_orders_histogram(12345687)
...
Proxies¶
For proxies support you can use aiohttp-socks as you can create session
by
yourself.
Inheritance¶
In case you need to use multiple inheritance and __slots__
, you can subclass SteamCommunityMixin
: