Getting started 🚀
Quick start¶
Package separated into main modules which can be imported from aiosteampy namespace:
session-Steam Sessionmanagement and auth tokens negotiation.guard-Steam Guard/Mobile Authenticator(2FA) functionality.client- abstract container forSteamdomains implementations (Market,Trade Offers, etc.).
Session¶
SteamSession provides functionality to log into user account using either credentials
or QR. When the login process has been finalized web auth cookies can be obtained
to enable interaction with SteamCommunity domains like Confirmations (see guard),
Market, TradeOffers, Profile and Inventory (see client).
Methods serialize and deserialize allows to dump/load SteamSession into/from JSON-safe dict.
Demonstrative example of using SteamSession to log into account
with credentials, obtaining web cookies and finally dump session into file:
import asyncio
import json
from aiosteampy.session import SteamSession, GuardConfirmationRequired
async def login_with_credentials():
session = SteamSession()
account_name = input("Input login: ")
password = input("Input password: ")
try:
await session.with_credentials(account_name, password)
except GuardConfirmationRequired as e:
if e.email_code:
code = input("Code from Steam has been sent to your email. Paste it here: ")
await session.submit_auth_code(code, "email")
elif e.device_code:
code = input("Input code from Mobile Device Authenticator: ")
await session.submit_auth_code(code, "device")
else:
input(
("Steam requests device or email confirmation. "
"Click on the link from email or mobile application and press enter.")
)
await session.finalize()
print("Access token: ", session.access_token)
print("Refresh token: ", session.refresh_token)
await session.obtain_cookies()
print("Web cookies obtained!")
await session.transport.close()
session_dump = session.serialize()
with open(f"./{account_name}.session.json", "w") as f:
json.dump(session_dump, f, indent=2)
asyncio.run(login_with_credentials())
Session can then be loaded from a dump. Although not verified for expiration, tokens and cookies will be restored:
with open(f"./{account_name}.session.json", "r") as f:
session = SteamSession.deserialize(json.load(f))
Guard¶
SteamGuard embodies Steam Mobile Authenticator functionality from mobile app.
Can activate account 2FA (similar to using SDA),
generate auth codes, sign auth requests made with other SteamSession by QR, handle Steam Confirmations.
Eventually, guard requires session with mobile app platform.
Here we're using SteamGuard to activate Authenticator and dump SteamGuardAccount data into a file then:
import json
import asyncio
from aiosteampy.session import SteamSession, Platform
from aiosteampy.guard import SteamGuard, SmsConfirmationRequired, EmailConfirmationRequired
async def enable_two_fa():
session = SteamSession(..., platform=Platform.MOBILE)
guard = SteamGuard(session)
try:
guard.enable()
except SmsConfirmationRequired as e:
code = input(f"Guard activation code has been sent to your phone ({e.phone_hint}). Paste it here: ")
except EmailConfirmationRequired:
code = input("Guard activation code has been sent to your email. Paste it here: ")
await guard.finalize(code)
# Exported guard account contains secrets that cannot be retrieved once more
# therefore, data must be saved ASAP to prevent loss of access to a user's Steam account
guard_account = guard.export_account()
with open(f"./{session.account_name or session.steam_id}.guard.json", "w") as f:
json.dump(guard_account.serialize(), f)
await guard.transport.close()
asyncio.run(enable_two_fa())
Client¶
SteamClient composes all Steam domains implementations:
Market, Trade Offers, Inventory, Profile, Wallet and more. Each domain is
responsible for related functionality. For example, Market domain contain methods
allow to retrieve and buy listings from Steam Market, place buy and sell orders.
Trade Offers provides methods to send, accept or deny offers and so on.
There is also a SteamPublicClient entity in aiosteampy.client namespace that allows interaction
with Steam from unauthenticated (anonymous) user perspective.
Using SteamClient with authenticated SteamSession to get current user inventory items:
import asyncio
from aiosteampy.session import SteamSession
from aiosteampy.client import SteamClient, AppContext, App
async def get_inventory():
session = SteamSession(...)
client = SteamClient(session)
# use predefined apps and their contexts
cs2_default_inv = await client.inventory.get(AppContext.CS2)
print("CS2 items: ", cs2_default_inv.items)
cs2_trade_protected_inv = await client.inventory.get(AppContext.CS2_PROTECTED)
print("CS2 trade protected items: ", cs2_trade_protected_inv.items)
# create new App and AppContext
BongoCatApp = App(3419430, "Bongo Cat")
BongoCatDefault = BongoCatApp.with_context(2)
bongo_cat_inv = await client.inventory.get(BongoCatDefault)
print("Bongo Cat items: ", bongo_cat_inv.items)
await client.transport.close()
asyncio.run(get_inventory())
Retrieving item orders histogram from SteamMarket with an unauthenticated client:
import asyncio
from aiosteampy.client import SteamPublicClient, App
async def get_histogram():
client = SteamPublicClient()
# Glock-18 | Fully Tuned (Field-Tested)
histogram = await client.market.get_orders_histogram(176611887)
print("Get histogram: ", histogram)
await client.transport.close()
asyncio.run(get_histogram())
Public¶
SteamPublicClient encompasses all domain methods that can be done without a need to be authenticated.
Smiply, it allows us to interact with Steam domains without a need to do a login:
import asyncio
from aiosteampy.client import SteamPublicClient, App
async def get_market_listings():
client = SteamPublicClient()
listings = await client.market.get_listings(
"FAMAS | Rapid Eye Movement (Field-Tested)",
App.CS2,
)
print(listings.listings)
asyncio.run(get_market_listings())
Fetching price history of an item works similarly — no login needed:
import asyncio
from aiosteampy.client import SteamPublicClient, App
async def get_price_history():
client = SteamPublicClient()
entries = await client.market.get_price_history(
"Collector's Bonk! Atomic Punch",
App.TF2,
)
for e in entries:
print(e.date, e.price_raw, e.daily_volume)
asyncio.run(get_price_history())
Each PriceHistoryEntry contains:
price— price in cents (int)price_raw— raw price as returned by Steam (float)date— sale date (datetime)daily_volume— number of sales on that day (int)
An empty list is returned when Steam has no history for the item.
More examples¶
Below are more comprehensive examples to help understand how things work.
Do work¶
from aiosteampy.client import SteamClient, AppContext
client = SteamClient(...)
# get inventory of the current user
my_inventory = await client.inventory.get(AppContext.CS2)
first_item = my_inventory.items[0]
# fetch listings for this item class
listings = await client.market.get_listings(first_item.description)
first_listing = listings.listings[0]
# buy first listing
wallet_info = await client.market.buy_listing(first_listing)
print("Remaining balance: ", wallet_info.balance)
# let's increase price for about 20%
my_price = int(first_listing.converted.price * 1.2)
# place sell order on a market
listing_id = await client.market.place_sell_listing(first_item, price=my_price)
# hmm, we've changed our idea and want to cancel sell listing
await client.market.cancel_sell_listing(listing_id)
Do another work¶
from aiosteampy.client import SteamClient, AppContext
from aiosteampy.id import SteamID
client = SteamClient(...)
# get inventory of the current user
my_inventory = await client.inventory.get(AppContext.CS2)
# get all Nova Mandrel items from inventory
gifts = list(filter(lambda i: "Nova Mandrel" in i.description.name, my_inventory.items))
partner = SteamID(123456789) # partner, which is in a friends list
# make and confirm trade, fetch and return trade offer
trade_offer_id = await client.trade.send(
partner,
gifts,
message="Gift for my friend!",
)
trade = await client.trade.get(trade_offer_id)
# wait some time to give partner a time to react
if trade.accepted:
print("yeeahs")
elif trade.declined:
print("Bbut wmhhy?")
elif trade.active:
await client.trade.cancel(trade) # haha, we revoke our gift
Catch errors¶
from aiosteampy.client import SteamClient, EResultError
from aiosteampy.transport import NetworkError
client = SteamClient(...)
try:
await client.profile.set_alias("my_awesome_alias")
notifications = await client.notifications.get()
except NetworkError:
print("Need to pay my internet bills :(")
except EResultError as e:
print(f"Steam response with error ({e.result} | {e.msg} | {e.data}), what a surprise!")